GAME uses a top position for all social icons (above the content).
Can this be switched to the bottom of the content?
Thank you
<?php if($params->get('itemTwitterButton',1) || $params->get('itemFacebookButton',1) || $params->get('itemGooglePlusOneButton',1)): ?>
<div class="itemSocialSharing">
<?php if($params->get('itemRating')): ?>
<div class="itemRatingBlock"> <span><?php echo JText::_('K2_RATE_THIS_ITEM'); ?></span>
<div class="itemRatingForm">
<ul class="itemRatingList">
<li class="itemCurrentRating" id="itemCurrentRating<?php echo $this->item->id; ?>" style="width:<?php echo $this->item->votingPercentage; ?>%;"></li>
<li> <a href="#" rel="<?php echo $this->item->id; ?>" title="<?php echo JText::_('K2_1_STAR_OUT_OF_5'); ?>" class="one-star">1</a> </li>
<li> <a href="#" rel="<?php echo $this->item->id; ?>" title="<?php echo JText::_('K2_2_STARS_OUT_OF_5'); ?>" class="two-stars">2</a> </li>
<li> <a href="#" rel="<?php echo $this->item->id; ?>" title="<?php echo JText::_('K2_3_STARS_OUT_OF_5'); ?>" class="three-stars">3</a> </li>
<li> <a href="#" rel="<?php echo $this->item->id; ?>" title="<?php echo JText::_('K2_4_STARS_OUT_OF_5'); ?>" class="four-stars">4</a> </li>
<li> <a href="#" rel="<?php echo $this->item->id; ?>" title="<?php echo JText::_('K2_5_STARS_OUT_OF_5'); ?>" class="five-stars">5</a> </li>
</ul>
<div id="itemRatingLog<?php echo $this->item->id; ?>" class="itemRatingLog"> <?php echo $this->item->numOfvotes; ?> </div>
</div>
</div>
<?php endif; ?>
<?php if($params->get('itemTwitterButton',1)): ?>
<div class="itemTwitterButton"> <a href="https://twitter.com/share" class="twitter-share-button" data-count="horizontal"<?php if($params->get('twitterUsername')): ?> data-via="<?php echo $params->get('twitterUsername'); ?>"<?php endif; ?>><?php echo JText::_('K2_TWEET'); ?></a>
<script type="text/javascript" src="//platform.twitter.com/widgets.js"></script>
</div>
<?php endif; ?>
<?php if($params->get('itemFacebookButton',1)): ?>
<div class="itemFacebookButton">
<script type="text/javascript">
window.addEvent('load', function(){
(function(){
if(document.id('fb-auth') == null) {
var root = document.createElement('div');
root.id = 'fb-root';
$$('.itemFacebookButton')[0].appendChild(root);
(function(d, s, id) {
var js, fjs = d.getElementsByTagName(s)[0];
if (d.getElementById(id)) {return;}
js = d.createElement(s); js.id = id;
js.src = "//connect.facebook.net/en_US/all.js#xfbml=1";
fjs.parentNode.insertBefore(js, fjs);
}(document, 'script', 'facebook-jssdk'));
}
}());
});
</script>
<div class="fb-like" data-send="false" data-width="260" data-show-faces="true"> </div>
</div>
<?php endif; ?>
<?php if($params->get('itemGooglePlusOneButton',1)): ?>
<div class="itemGooglePlusOneButton">
<g:plusone annotation="inline" width="120"></g:plusone>
<script type="text/javascript">
(function() {
window.___gcfg = {lang: 'en'}; // Define button default language here
var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true;
po.src = 'https://apis.google.com/js/plusone.js';
var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s);
})();
</script>
</div>
<?php endif; ?>
</div>
<?php endif; ?>
<?php if($params->get('itemComments') && !JRequest::getInt('print') && ($params->get('comments') == '1' || ($params->get('comments') == '2')) && empty($this->item->event->K2CommentsBlock)):?>
<div class="itemComments" id="itemCommentsAnchor">
.itemSocialSharing > div {
float: none;
width: auto;
clear: none;
display: inline-block;
}
Cyberek wrote:Please edit: /templates/gk_game/css/override.css and add at its end:
- Code: Select all
.itemSocialSharing > div {
float: none;
width: auto;
clear: none;
display: inline-block;
}
Remember to enable "CSS override" in template settings - advanced section.
.itemSocialSharing {
clear: both;
}